Games / Cricket Club President
A cricket club management game ยท PC
You are the president, not the coach. You do not pick the side so much as survive the meeting where it gets picked. Three sides go out every Saturday, the captain remembers every time you ignored him, and at the end of the season the club votes on whether you stay.
Demo: one season and the whole winter, in your browser, nothing to install
Nobody has picked up a bat since March.
The Annual General Meeting is upstairs at the bowling club, twenty-two people in a room set for sixty, and the Treasurer is a long way into the accounts before it becomes clear the president is not coming back. Nominations are called for. Nobody moves.
Then somebody says your name. Somebody else seconds it before you have worked out who.
Carried. You have a club at the bottom of Division 8, three sides to field by October, and a committee who will spend the next six months finding out what you are like.
Pick the country first: Australia, England, New Zealand, South Africa, the West Indies or the United States. In England, teas are a serious matter. In the United States a league game can be three hours in the car, and the pitch might be matting.
Name the club and the grounds, pick the colours and design the crest, then decide who you were before the vote: a former 1st XI captain with two hundred games the club remembers, a local businessman with three hardware stores and a view, a stalwart with thirty years of canteen rosters behind them, or an outsider who ran a Division 3 club. It ended badly, and people read about it.
On your first weekend the club fields three sides, and all three want the best eleven players.
You call the selection meeting, hear the captains out, take the Chairman of Selectors' recommendation or overrule it, and have the sides settled before the Friday.
The captain has his own ideas about the side. The Chairman of Selectors wants the club man ahead of the better player, or to blood a junior who is not ready. Overrule the captain often enough and he stops being polite about it.
Ring someone on the committee and somebody else hears whose number you rang. The Facilities Officer has not called a tradesman in three years.
Some of them are family. The Treasurer's son might be in your 2nd Grade side. Drop him and she notices, and she may ask for him back: I will not pretend I am neutral about this.
Let him go to another club and she does not forgive it. When one of a married couple on the committee turns against you at the AGM, the other usually goes too.
At the end of the season the club votes on whether you stay.
Before the vote you get to your feet and make promises: bring the registration fee down
, put another tier into the ground
, get everyone training twice a week
. Next winter they hold you to every one.
Lose the vote and you are gone. Say no to someone on the committee often enough and they may stand against you, and a broken promise gives them something to campaign on.
Kit suppliers bring their own designs and prices, and the one you like is rarely the best deal.
Every sponsor wants to know what the club can do for them. A good Treasurer who gets on with you leans over before you sit down with one and tells you what they can afford. Not a dollar more.
Now and then a local firm backs one player.
Then Saturday morning happens. Somebody texts at 7:43: can't make it today mate, bit of a situation.
No further detail. Somebody tweaked his back getting out of the car. Somebody has food poisoning, and he was fine at the pub last night. Run short enough and you field a ring-in. His file reads: Watching from the car park. Seemed keen. We were desperate.
Every player at the club has mates in it, and a few of them have somebody they cannot stand. Every player wants something from the club and does not say what. He is not in the ones, and it is eating at him.
When a clique turns against the club there is talk in the rooms, and if the man at the centre goes, the rest may follow.
Somebody will dispute an umpire's decision for eleven minutes and forty-three seconds, timed by the scorer, and the association bans him for a week. Somebody will tell a fourteen-year-old to harden up after a blow on the helmet. That one is yours to deal with: a warning, a fine, a ban, or the sack.
In the winter a rival club bids for one of your players. Take the money, or turn it down: He knows, and so does the dressing room.
A player you release can turn up at a rival club with his record under his arm. When you meet, tempers are shorter and the umpire has a word.
Nobody, at first. The club page has about fifty followers and most of them are somebody's parents.
Hire a media manager and the club page starts posting. After a 1st Grade loss the Hype Merchant writes Chin up. The 1st Grade will front up again.
The Controversialist writes Another one gone in the 1st Grade. At some point this stops being bad luck.
The players post regardless. Somebody who has been in the reserves since October posts something sour. A few weeks later he hands in his boots, and he may turn up at another club.
Advertise a coaching job and the applicants turn up the next week. The best coaches will not take a call from Division 8.
Men at rival clubs who want a higher grade ask to come across. An overseas agent will sell you a man you have never seen bat: Underrated. Didn't get the opportunities he deserved back home.
Every winter the association meets to vote on the rules. Nobody may pay more than four players. The clubs with a benefactor call it levelling; the clubs without call it Tuesday.
Your Vice President sounds out the other clubs first. One who wants your job may call it line-ball when it is not.
Finals, the Awards Night, and then the winter's decisions, which come back in October whether you remember making them or not:
Grade cricket legend in his suburb. Slightly too confident about it.
And then you go around again.
















Windows PC, on Steam and the Epic Games Store.
Yes. The demo is one full season and the winter after it. It is free on Steam, and you can play it in your browser with nothing to install.
You run the club. You call the selection meeting and settle the three sides, then watch each match or skip to the result.
Australia, England, New Zealand, South Africa, the West Indies or the United States.
Yes. At the end of every season the club votes on whether you stay. Lose the vote and the career is over.
Three sides to field by October.